Enemy Guide
Stalker
Main threat
A roaming hallway threat built around line-of-sight pressure and sanity loss.
How to counter it
Respect distance, manage your route, and avoid feeding it time or attention. Current guides agree that this is not a simple shoot target.
Behavior notes
Different guides describe the eye-contact rule a little differently, but they agree on the core lesson: hesitation around Stalker is what gets players killed or drained.
Encounter context
Enemies become much deadlier when you are already juggling sanity, room routing, and event timers. Good play is usually about composure, not just reaction speed.
Naming note
Community guides do not always use exactly the same label for this threat. This page follows Stalker, while also noting the alternate phrasing: Sometimes described as a hallway pursuit threat.
What to watch for
- • Appears in hallways
- • Punishes indecision and poor pathing
- • Shows up more often once shifts get busier
Common mistake
Do not freeze in place and stare while planning your next move.